Five of a kind gameplay8/19/2023 I've already completed some of these and will continue working down the list. I just need to make sure doing that won't introduce new problems. I will look into making the HUD (Map, Inventory, Journal, Settings) onscreen at all times, not just when you hover over them.Add Quest Progress update banners when cleaning your bedroom.Fix side Exit hotspots so the game is playable on less rectangular aspect ratios.Remove debug hotspot in Meredith sitting scene that zooms into a random d***.Fix the Newspaper lockup when not in MC bedroom.Enable double-click to have the player move at double speed.Add a slider to increase text scroll speed.I have identified the following to be fixed, which should not jeopardize existing saves. This proposed hotfix would be based off of build 0.9.3a and changes would be limited to what can be reasonably fixed without the risk of corruption of existing Saved Games. The game-crashing or game-locking bugs really warrant a hotfix to be built. I'm sure I'm forgetting some things, but I can comb through the thread and find them. Using more squarish aspect ratios, such as 3/4, the design decision to put Exit hotspots on the left and right of the screen makes the game unplayable, because the exit hotspots on closeups cannot be exited, maybe the game essentially unplayable.A debug hotspot was left in during the closeup of Meredith sitting at the edge of the trunk that activates a random "penis" camera zoom.Using the Newspaper anywhere other than MC bedroom locks up the game.In retrospect, this puzzle should be either made easier or built-in hints should better guide the player toward what they're supposed to do. This puzzle was conceived to unlock a Bonus Character, so it was made extra hard. Many players have had trouble with the Courage quest for the basement.This quest is made further confusing by the fact that the bed has a Make Bed option on it, which isn't one of the six things. If you only pick up five, you can get the impression you DID clean your room and be missing the sixth item, often the trash can at the far right of the screen. You are told in your Journal that you must clean your room, but there are a total of six things you have to pick up. The most immediate quest available upon starting the actual game gave players some trouble. Because this is not obvious, some players didn't discover these functions were available until after several frustrating minutes of head scratching. The Heads Up display in the upper left and upper right of the screen are hidden until you mouse over them.A dagger, a flag, a ring and an ornate fan make up for middle-range values, whereas the typically Egyptian portrait of a lioness in a queen’s attire pays the most - 250 credits for five of a kind. Many players couldn't figure out what to do at the start of the game and in some cases didn't discover that the HUD appears when you move the mouse up to the top of the screen. There are five symbols which are related to the theme. Player shouldn't have to go to the Living Room Couch or MC Bedroom in order to Rest.Player moves too slow, should hustle when double clicking.Players frequently identified basic aspects of gameplay as leading to a sluggish gaming experience. So after a day of folks trying the game, I got quite a bit of feedback, mostly positive, but there were a few issues that popped up. Share on Twitter Share on Facebook Initial Feedback
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